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Gears of War
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Everything about Gears Of War totally explained

News of the franchise's future has emerged multiple times since the game's release. PC Gamer accidentally released an image in its 2006 holiday issue where Gears of War can be seen in a Games for Windows display, which led to suspicion that Gears of War would be released for the PC; however, the image was later stated to be a mock-up. Possible leaked pictures were released on February 4 2007, leading to more suspicion of Gears on the PC. In an interview with Xbox fan site TeamXbox, Mark Rein stated that the game would eventually come to the PC; Epic wasn't currently ready to release it on that format, but the upcoming release of Unreal Tournament 3 was "helping (Epic) get optimization on the PC".
   On July 11, 2007 at the E3 conference, it was revealed that Gears of War would indeed be released for Windows., new game modes, a game editor, and Games for Windows - Live support integrated into Unreal Engine 3. When asked about bringing the additional content to the Xbox 360 version, Mark Rein of Epic Games stated that "it is unlikely we'll bring that content to 360". He then states, "Unfortunately the version it's built on isn't really compatible with the 360 and so it would involve a massive patch, a patch larger than all five we've done so far, to Gears of War to do that." Additionally, the PC and Xbox 360 versions won't allow for cross-platform play; Cliff Bleszinski stated that "while this feature does add value, it just wasn't that desired nor worth the extra months of design and development time. We want Gears of War to be out this holiday on PC." Mark Rein noted that despite their original label of the game as an Xbox 360 exclusive, Microsoft allowed them to develop the game as part of the Games for Windows moniker, as has been done previously with Halo 2.
   The PC release of Gears of War has been plagued by numerous problems including crashes, problems with the Games for Windows Live system, sound, disappearing saved games, and framerate (stuttering) issues. A patch was released on November 28 to fix performance issues and also the Games For Windows - LIVE update issue. The patch was only released for American and Western European versions of the game ; legitimate purchasers of the Eastern European and Russian versions were informed that "the game would continue to function without the patch" and never issued a corresponding version (External Link).
   A Mac OS X version was confirmed by Mark Rein at the end of E3, on the Game Head television program on July 14, 2007, along with Unreal Tournament 3, but no release time frame was specified. Producer Wyck Godfrey said of the film adaptation, "I'm not a gamer, but what blew me away about Gears was how it captures the mythology of a war mission and how high the stakes are." It has been announced in the May 2007 issue of Game Informer that Cliff Bleszinski (lead designer of the game) will be the executive producer of the film. On August 3, 2007, AICN.com reported that Len Wiseman was to direct the movie adaptation of Gears of War., though on March 30, 2007, Godfrey stated that they've "a director we're about to attach" in order to film the movie during 2009 and release in 2010.

Comic

Epic Games and DC Comics announced on April 18, 2008, that a comic book based on Gears of War will be published. The comic will be published under DC's Wildstorm imprint.

Reception

|EGM = |EuroG = 8/10 (360)
9/10 (PC) |Fam = |G4 = |GameFan = |GamePro = 4.75/5 (360) |GRadar = |GameRev = |GMaster = |GI = 9.5/10 (360) |GSpot = 9.6/10 (360)
9.0/10 (PC) |GSpy = |GT = |IGN = 9.4/10 (360)
8.7/10 (PC) |MaxPC = |MobyGames = |NYT = |NP = |OXM = 10/10 (360) |PCGUK = |PCGUS = |PCZone = |Play = |OPM = |OPMUK = |PSM = |PSM3= |XPlay = 5/5 (360) | |rev1 = |rev1Score = | |rev2 = |rev2Score = | |rev3 = |rev3Score = | |rev4 = |rev4Score = | |rev5 = |rev5Score = | |rev6 = |rev6Score = | |rev7 = |rev7Score = | |rev8 = |rev8Score = | |MC = 94% (360)
87% (PC) |GR = 94% (360)
87% (PC) |GRO = |TTR = | |award1 = |award2 = |award3 = |award4 = |award5 = |award6 = |award7 = |award8 = |award9 = |award10 = |award11 = |award12 = }}

Reviews

Upon its release, Gears of War received overwhelmingly positive reviews from critics, maintaining an average score of 94% at Game Rankings (ranked fourth game of 2006 and fifth overall Xbox 360 game to date).
   While the game received high praise, reviewers did point out that Gears of War didn't offer anything significantly new in its core gameplay. Eurogamer's review of the game states that "let's not pretend that we're wallowing in the future of entertainment. What we've here's an extremely competent action game that's as polished and refined as it could be, and is therefore very enjoyable. But if Epic had applied the same widescreen scope and ambition to the gameplay as it did to the engine we'd be much more excited than we are." several "Best 360 Game" awards, including from IGN, 1UP, and Gamespy. The game continued to win several awards at following E3 show prior to the game's release. These included the Game Critics Awards for "Best Console Game" and "Best Action Game",, IGN's "Best 360 Action Game", "Best 360 Multiplayer Game", and "Best Overall Multiplayer Experience", and Gamespy's "Best Console Multiplayer", "Best Action Game", and "Xbox 360 Game of Show".
   Upon release, Gears of War received numerous awards from many publications. IGN named Gears of War as the "Xbox 360 Game of the Year" among other awards.. Gamespot named the game its "Game of the Year" as well as "Best Xbox 360 Game", among other allocates. Official Xbox Magazine named their game as their "Xbox 360 Game of the Year". G4 TV during the G-Phoria awards, named Gears of War its "Game of the Year" in addition to other awards. Gears of War won several awards at the Interactive Achievement Awards at the D.I.C.E. Summit, including "Overall Game of the Year", "Console Game of the Year", and "Action/Adventure Game of the Year", and "Outstanding Achievements" in Animation, Art Direction, Visual Engineering, and Online Gameplay. The game received the awards of "Ultimate Game of the Year" and "Xbox Game of the Year" at the Golden Joystick Awards.
   In addition, the characters within the game received additional awards. Gamespot gave their 2006 "Best New Character(s)" award to the Delta Squad of Gears of War. Gears of War was also the first Xbox or Xbox 360 game to sell out and reach the top ten charts in Japan. Gears of War has achieved major success since its release. On November 7, 2006—the day that it was released—it became the most popular game on the Xbox Live service, overtaking Halo 2, which had held the spot since its launch in November 2004. By January 19, 2007, just ten weeks after its debut, over three million units of the game had been sold.

Soundtrack

Gears of War - The Soundtrack is the soundtrack of video game music from the game Gears of War. It was released on July 31, 2007 by Sumthing Else Music Works. The music was composed by Kevin Riepl who has previously worked with Epic Games on soundtracks for Unreal Tournament 2003 and Unreal Championship.

Track listing

  • "Gears of War" 4:30
  • "14 Years After E-Day" 2:55
  • "Jacinto Prison" 2:50
  • "Attack of the Drones" 2:07
  • "Embry Square" 3:04
  • "Fish in a Barrel" 2:55
  • "House of Sovereigns" 5:33
  • "Minh's Death" 1:25
  • "Entering the Tombs" 1:17
  • "Tomb of the Unknowns" 1:32
  • "Ephyra Streets I" 3:01
  • "Ephyra Streets II" 1:42
  • "Miserable Wretches" 2:03
  • "Stay in the Light" 2:02
  • "Chap's Gas Station" 1:23
  • "Fill 'er Up at Chap's" 2:16
  • "I Will Kryll You" 2:37
  • "Locust, Wretches & Kryll" 2:22
  • "Imulsion Mines" 3:08
  • "East Barracade Academy" 2:04
  • "The Fenix Estate" 1:41
  • "Locust Infestation" 1:41
  • "Hidden Lab" 1:59
  • "Running With Boomers" 2:51
  • "Oh the Horror" 1:34
  • "Train Wreck - Locust Theme" 1:40
  • "Train Ride to Hell" 3:55
  • "Gears of War Reprise" 3:01Further Information

    Get more info on 'Gears Of War'.


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